Need for Speed Wiki

Need for Speed II

2,429pages on
this wiki
DeveloperInfoboxIcon EA Canada
PublisherInfoboxIcon Electronic Arts
ReleaseInfoboxIcon MainPageFlagUSA PS Mar 31st, 1997
MainPageFlagUSA PC Apr 30th, 1997
MainPageFlagEurope PS May, 1997
MainPageFlagJapan PS Jul 3rd, 1997
MainPageFlagEurope PC 1997
PlatformInfoboxIcon PC, PlayStation
GenreInfoboxIcon Racing/Arcade
ELSPARating3 ESRBRatingE
Need for Speed II SE - Intro01:58

Need for Speed II SE - Intro

Need for Speed II is the second game in the Need for Speed series. It is known as Over Drivin' II in Japan, and is the first game in the series not to feature the police.

Unlike The Need for Speed, the game is features simpler driving physics, and utilises race tracks with an exotic setting as well as high jumps. The car selection includes sports cars and concept cars.

Game ModesEdit

Need for Speed II is playable in Singleplayer and Multiplayer, which can be played via a modem, network serial link, and split screen.

  • Knockout - Knockouts are available once the player has completed a tournament. In this mode, the player that finishes a race in last position will be eliminated. This is repeated until one is left.
  • Single Race - Standard circuit races with a specific number of laps.
  • Tournament - A series of races that involves every track of the game, in which players with the highest numbers of points win the whole tournament. The better the finished position, the more points one will gain.

Each of these race types can be customized. This includes physics (Arcade, Simulation), catch-up mode, driving direction, opponents (Class, skill level, number (up to seven)) and a mirrored option of the selected track. In each race track, an interactive soundtrack will be played, which is directly adapted to the gaming situation.

Car ListEdit

The car list mainly consists of European sports cars and concept cars from the 1990's. Every car's brake bias, downforce and gear ratios may be fine-tuned. Players can also watch a short video presentation of each car in the game and check real-life performance stats, history and a slide show. This option is known as Showcase.

Class AEdit

Class BEdit

Class CEdit


All race tracks are closed circuits set in various different environments around the world.

  • Proving Grounds - An oval test track based in Norway.
  • Outback - Australian inspired route featuring landmarks based in Sydney such as the Opera House and the Harbour Bridge.
  • North Country - Western Europe based on Germany and the Netherlands.
  • Pacific Spirit - Running across a city, a national park, the Lions' Gate Bridge, the SkyTrain and BC Place from Vancouver
  • Mediterraneo - Coastal and cliff-side track suggestively located beside the Mediterranean resembling Greece.
  • Mystic Peaks - A highland track covered in snow set in Nepal that passes through high mountains and tunnels.
  • Monolithic Studios - Hollywood film studios (Bonus Course unlocked by beating both the Knockout and Tournament modes)

Special Edition CoursesEdit

  • Last Resort - Based on Central and South American themes including a coast, a rainforest, a volcano and step pyramids.

Special EditionEdit

The Special Edition release of Need for Speed II added seven new cars, one new track, 3dfx Glide support and a new driving style (Wild). It was released on November 6, 1997 in North America with a later release of February 2, 1998 in Japan and Europe.


  • The game was originally intended to feature police, but a cop mode was cut due to a short development schedule.

Around Wikia's network

Random Wiki