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Need for Speed III: Hot Pursuit

From Need for Speed Wiki

Need for Speed III: Hot Pursuit is the 3rd game in the Need for Speed series in Japan it is called "Over Drivin' III: Hot Pursuit". The game was released for PC and Playstation with slightly different contents.



Contents

[edit] Cars

[edit] Standard models

[edit] Police models

The PSX version lacks the ability of playable police cars;however, the police cars can be played via hacking with the use of a Gameshark. The GameShark code will use a player car depending on which is chosen or available in Hot Pursuit mode all except for the CLK-GTR and El Niño, then the chosen player car will instead be replaced with one of the hidden police cars. The player can even use the horn to have sirens and bring up the loud speaker speech too. Even when playing as the police cars the player can still get arrested by the cops and two of the police cars that replace the Ferraris aren't available in Hot Pursuit mode however there is also a Gameshark code that allows one of the Ferraris to be played in Hot Pursuit mode and if the police car code is also entered the police car that replaces that Ferrari can be driven in Hot Pursuit mode.

///GameShark Police Car Mod/// 80125F10 01FF

  • Pursuit Chevrolet Corvette (C5)
  • Pursuit El Niño (bonus car PC version only)
  • Pursuit Lamborghini Diablo SV (bonus car)

[edit] Traffic police cars

[edit] Tracks

These 9 tracks are later reused in the PC version Need for Speed: High Stakes as bonus tracks. There are also 3 hidden tracks that do not appear in the PC version and are only in the PSX version. These tracks also are not available in Hot Pursuit mode either.

  • Hometown
  • Redrock Ridge
  • Atlantica
  • Rocky Pass
  • Country Woods (uses some segments of Hometown)
  • Lost Canyons (uses some segments of Redrock Ridge)
  • Aquatica (uses some segments of Atlantica)
  • Summit (uses some segments of Rocky Pass)
  • Empire City (bonus track)
  • Scorpio-7 (hidden track PSX version only)
  • Space Race (hidden track PSX version only)
  • The Room (hidden track PSX version only)

[edit] Features

  • Police chases are back and harder. Now the player can choose to play as cop, too in the PC version.
  • Daylight and weather settings for tracks
  • More tuning options
  • Lap Knockout

[edit] PSX vs. PC Differences

  • The first siren sound is different in the PSX version from the PC version's but the third one is the same since it uses two siren sounds. The PC version's siren sounds are later reused in the PC version of High Stakes as the American police siren sounds and the intro to all versions of Need for Speed: Hot Pursuit 2 but only heard in gameplay in the Gamecube/Xbox/PC versions.
  • The cops use loud speakers in the PSX version and the demo for the PC version while the speech isn't heard in the PC version without the use of cheat codes the cop speech from this game are later reused in the Gamecube/Xbox/PC versions of Hot Pursuit II.
  • The PSX version of the game lacks in car views while the PC version has them.
  • The Police are playable in the PC version while the PSX version lacks the ability to be come a cop.
  • The Italdesign Scighera, Aston Martin DB7, Lister Storm,'98 Indy 500 Pace Car, Jaguar XKR, Ford Falcon GT, HSV VT GTS, Jaguar XK8, Mercedes SL600, Spectre R42, the Pursuit El Niño and the traffic Ford Falcon police car with Australian Police markings that comes out on the Atlantica and Aquatica tracks are only in the PC version.
  • The Italdesign Nazca C2, the Caprice Classic police car that comes out on the Hometown and Country Woods tracks and sometimes on the sometimes also appears on the Redrock Ridge and Lost Canyons tracks, and the Lamborghini LM002 SUV that comes out on the Rocky Pass and Summit tracks are only in the PSX version.
  • Scorpio-7, Space Race, and The Room are only in the PSX version and do not exist in the PC version.
  • The traffic caprice taxi cab in the PSX version that seen on the Empire City track is later reused along with most of the traffic cars from this version of the game in the PSX version of High Stakes and the traffic caprice taxi in the PC version has different markings than its PSX counterpart.
  • The traffic police cars that come out on the tracks in the PSX version are: Caprice Classic for the Hometown and Country Woods tracks and sometimes the Redrock Ridge and Lost Canyons tracks, Ford Crown Victoria for the Atlantica and Aquatica tracks and sometimes the Rocky Pass and Summit tracks, Land Rover Discovery for the Redrock Ridge and Lost Canyons tracks, Lamborghini LM002 for the Rocky Pass and Summit tracks, Eagle Talon for the Empire City track.
  • The traffic police cars that come out on the tracks in the PC version are: Ford Crown Victoria for the Hometown, Country Woods and Empire City tracks, Eagle Talon for the Redrock Ridge and Lost Canyons tracks, Land Rover Discovery for the Rocky Pass and Summit tracks, and the Ford Falcon in Australian Police markings for the Atlantica and Aquatica tracks.
  • The markings for the Corvette, and Diablo SV police cars are different in the PSX and PC versions. Both cars have a conventional black & white paint job in the PC version, but the Corvette police car has a gray & white paint job with blue stripes in the PSX version while the Diablo SV has a gold and white paint job with a golden spoiler.