The PlayStation 1 and PC releases use different first siren sounds but share the third one since it uses two siren sounds. It is unused in the PlayStation 1 version of High Stakes for the American and British sirens.
The PC release's siren sounds are later reused in the PC release of High Stakes for the American police siren sounds and in Gamecube/Xbox/PC releases of Need for Speed: Hot Pursuit 2.
The cops use loud speakers in the PlayStation 1 release and in the PC demo release although the latter requires cheat codes to activate it.
Police radio chatter can only be heard in the PC release.
The police radio chatter is reused in the Gamecube/Xbox/PC releases of Hot Pursuit 2.
The AI police cars in the PlayStation 1 release can bust a player if they drive less than 30 mph.
The PlayStation 1 release lacks cockpit view.
The PlayStation 1 release includes an Arcade mode and Simulation mode.
Hot Pursuit Mode is not available in the PlayStation 1 release.
The PC release remarks the class categories for cars as class A, class B and class C.
The traffic on the Atlantica and Aquatica tracks drive in the same direction on the PlayStation 1 release.
Various traffic vehicles from the PlayStation 1 release are reused in the PlayStation 1 release of High Stakes.
The PC release was the first game in the series to provide online multiplayer.