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Plymouth Road Runner

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Road Runner
1280px-Plymouth Road Runner
USA icon PlymouthSmallMain 1968-1970
EngineInfoboxIcon 426cu (7.0L) Hemi V8
BHPInfoboxIcon 425 bhp @ 4,800 rpm
TorqueInfoboxIcon 380 lb·ft @ 3,200 rpm
DrivetrainInfoboxIcon RWD
AccelerationInfoboxIcon 5.0 seconds
MassInfoboxIcon 1,558 kg (3,436 lbs)
TopSpeedInfoboxIcon 146 mph (235 km/h)
TransmissionInfoboxIcon 4-speed (Manual)
No Audio Preview Available

The Plymouth Road Runner is a muscle car built by the Plymouth division of the Chrysler Corporation in the United States between 1968 and 1980. In 1968, the first muscle cars were, in the opinion of many, moving away from their roots as relatively cheap, fast cars as they gained options.

Although Plymouth already had a performance car with the GTX, designers decided to go back to the drawing board and reincarnate the original muscle car concept.

Plymouth wanted a car that would be able to complete a quarter mile in 14-second and sell for less than $3,000. Both goals were met and the low-cost muscle car hit the street.

The success of the Road Runner would far outpace the upscale and lower volume GTX, with which it was often confused.

Motor City OnlineEdit

The Road Runner's first appearance was in Motor City Online.

Need for Speed: CarbonEdit

The Plymouth Road Runner appears in Need for Speed: Carbon as a Tier 2 muscle. It is unlocked upon reaching online XP level 8 and is only playable for Quick Race or Online Racing. After unlock, players can select between an orange painted and Aftermarket parts fitted variant. It is also available in a Challenge Series canyon race.

The Plymouth Road Runner shares many handling characteristics of the other classic muscle cars as it has a powerful acceleration but lacks grip during hard cornering.

Need for Speed: ProStreetEdit

The Road Runner appears in Need for Speed: ProStreet as a tier 2 vehicle with a price tag of $0. Players can obtain the car by applying patch 1.1.

The Road Runner reuses its driving traits from Carbon. Its strongest trait is acceleration. Due to its soft suspension and front-biased weight distribution, the Road Runner requires a lot of braking to enter corners properly.

The player can use the Road Runner as a Drag car during the earlier portion of the career mode to outperform AI opponents, whom have less powerful cars during this stage. It can be also kept in later stages of the game as long as the player installs both performance and handling upgrades on their vehicle.

Need for Speed: WorldEdit

The Road Runner was added to Need for Speed: World on March 13rd, 2012 as a Tier 2 car. Since August 22nd, 2012, it has been featured as a B Class vehicle. On October 30th, 2012, an in-game variant with a C Class rating was added, which was retired on March 5th, 2013.

The B Class variant is fitted with Amerikon Speedsystems Street Tuned parts and has a 502 overall rating. It costs SpeedBoost22,500. The C Class variant has a 406 overall rating and costed Dollar icon650,000.

The Road Runner is a competitive car, performance-wise. It has superior handling and nitrous boost to the Chevrolet Chevelle SS. The Road Runner matches well against other B and C Class cars, but can be difficult to control in narrow roads because of its length. Players can reach 165 mph (265 km/h) as top speed with the B Class variant and 134 mph (216 km/h) with the C Class variant.


  • The Road Runner is the longest playable vehicle in every Need for Speed instalment it has appeared in.
  • The Road Runner lacks its stock vinyls in Need for Speed: ProStreet.
  • A five-speed gearbox is used in Need for Speed: World as standard transmission.


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