Wikia

Need for Speed Wiki

Roadblock

Talk0
1,991pages on
this wiki

A Roadblock is a series of police vehicles parked in a line to prevent speeders from continuing along their path. Roadblocks are used frequently in the Need for Speed series in games that features the police such as Need for Speed: Hot Pursuit (2010) and Need for Speed III: Hot Pursuit.

Need for Speed III: Hot PursuitEdit

Roadblocks in the Playstation 1 and PC releases are used by the police along with spike strips to stop speeders if officers fail to pull over the vehicles. In the PC release this option is not available to the players playing as the police.

Need for Speed: High StakesEdit

Roadblocks serve the same purpose as in Need for Speed III and are available to the players playing as the police. In the Playstation 1 release it's one of the commands along with the sirens, backup and spike strips. The PC release requires players to have their AI police partners set the roadblock up.

Need for Speed: Hot Pursuit 2Edit

Roadblocks serve the same purpose as in Need for Speed: High Stakes.

Need for Speed: Most WantedEdit

Roadblocks appear at Heat Level 2 and above with spike strips sometimes appearing alongside the roadblock at higher levels.

Need for Speed: CarbonEdit

Roadblocks serve the same purpose as in Need for Speed: Most Wanted.

Need for Speed: UndercoverEdit

Roadblocks serve the same purpose as in Need for Speed: Most Wanted.

Need for Speed: NitroEdit

Roadblocks appear as obstacles in Nitro as attempts by the police to stop racers.

Need for Speed: WorldEdit

Roadblocks serve the same purpose as in Need for Speed: Carbon.

Need for Speed: Hot Pursuit (2010)Edit

W roadblock
Roadblock
Damage

Varies

Range

High (placed approx. 1/4 mile in front of lead vehicle)

Used by

SCPD

Roadblocks are only available for use when playing as the police in the Xbox 360, Playstation 3 and PC releases. Roadblocks initially consist of Shelby GT500s but these are replaced by Porsche Cayennes as the players levels up their roadblock power-up. In the Wii release they are not available to players playing as the cops and serve the same purpose as in Need for Speed: Nitro.


Need for Speed: Most Wanted (2012)Edit

Roadblocks are similar to that of the first Most Wanted and start appearing from heat level 2. Roadblocks are initially made up of Crown Victorias but are replaced by tougher vehicles as heat level rises.

TriviaEdit

  • Roadblocks can slow down Racers and allow cops to catch up.
  • Roadblocks can stop Cops as well as Racers.
  • Racers that have collided with the roadblock and crashed can be busted if a cop stops close to them.
  • Cops can place a spike strip in the gap of a roadblock before any racers can reach it.
  • Roadblocks can be heard before they are seen.
  • The rear of a police vehicle in a roadblock is lighter than the front.
  • Hitting a roadblock will always damage a vehicle.
  • Roadblocks never appear along shortcuts.
  • Undamaged vehicles in a roadblock will join the pursuit.
  • Roadblock vehicles in Hot Pursuit (2010) and Most Wanted (2012) don't have drivers inside unlike the pursuing ones.
  • In Need for Speed: Hot Pursuit (2010):
    • If a racer gets far enough ahead of the police, roadblocks will begin to be placed behind them instead of ahead.
    • Every roadblock possesses a single gap small enough for a single vehicle to pass through.
    • AI roadblocks tend to be placed in generally the same location on most occasions.

VideoEdit

Need for Speed: Hot Pursuit (2010)
(Introduction)
Advertisement | Your ad here

Around Wikia's network

Random Wiki