Treasure Hunt
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| Treasure Hunt | |
|---|---|
| 1 Player(s) | |
| Freeroam Collection | |
| Need for Speed: World | |
Treasure Hunt is an item collection game mode available during the free roam game play of Need for Speed: World. It was added to the game with a patch on June 28th, 2011.
Treasure Hunt involves the player collecting fifteen gems found within a given area of the World. A player can only collect all the gems once a day.
A large gem with a green radius displays to players where the largest and only concentration of collectable gems are situated. Players can see this by pressing M and scrolling across the map to the highlighted location.
Each gem is displayed to the player via their mini-map upon entering a close radius it. A series of green bars displays the player's radius to a gem as well as the general direction of its location.
Players are given a large amount of XP points and in-game cash upon collecting all 15 gems on a given day.
Treasure Hunt 2.0
Edit
Reward cards were added to Treasure Hunt along side streaks with a patch released on November 16th, 2011.
The streaks enable players to earn greater rewards so long as they complete treasure hunts on a series of consecutive days. Players can obtain performance parts of any rarity and power-ups on specific days with rewards being randomly generated after their 19th day in a streak.
Since June 12th, 2012, power-up rewards have been replaced by skill mods. Their type and star rating are randomly chosen by the game.
Players will lose a streak if they fail to complete a treasure hunt a day after completing a previous hunt. Players will have to reset their current streak if they wish to regain awards although they restore a streak at the price of 500 SpeedBoost.
| Treasure Hunt Streak Rewards | ||
|---|---|---|
| Day 1 | Day 2 | Day 3 |
| Street Part | Street Part | Street Part |
| Day 4 | Day 5 | Day 6 |
| Skill Mod | Race Part | Skill Mod |
| Day 7 | Day 8 | Day 9 |
| Race Part | Skill Mod | Race Part |
| Day 10 | Day 11 | Day 12 |
| Skill Mod | Skill Mod | Pro Part |
| Day 13 | Day 14 | Day 15 |
| Skill Mod | Skill Mod | Pro Part |
| Day 16 | Day 17 | Day 18 |
| Skill Mod | Skill Mod | Pro Part |
Trivia
Edit
- Each day regarding the appearing gems is reset at midnight Greenwich Mean Time (GMT).
- Treasure Hunter vehicles are capable of displaying every gem on the minimap.
Patch History
Edit
- June 28th, 2011
A new game mode, Treasure Hunt, has been added to the game. Once a day, 15 Treasure Icons will be hidden in different parts of your world. Use your map and mini-map radar to find and collect all Icons within the day to receive Rep and Cash Rewards! - July 26th, 2011
Fixed an issue that prevented Cops from appearing when leveling up to level 2 from a Treasure Hunt - August 24th, 2011
Fixed an issue that prevented the Cop radar from working as intended after completing a Treasure Hunt - September 21st, 2011
Fixed an issue that did not limit players from entering the Safehouse or initiating a pursuit before seeing the Results screen from a Treasure Hunt event - November 16th, 2011
Treasure Hunt Streak Rewards has been added as an extra feature for Treasure Hunt. Players can now complete Treasure Hunts multiple days in a row to earn items based on their current Treasure Hunt Streak
The Treasure Hunt HUD no longer appears during the Tutorial race for newly created drivers - June 12th, 2012
Rewards have been improved in Treasure Hunt. Players are now able to earn Skill Mods by completing Treasure Hunts